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Cinematic and Videogame Architecture MArch
UCL (University College London)

Student rating
(4.1)

Find out more about studying Cinematic and Videogame Architecture MArch at UCL (University College London)? We've gathered all the key details, entry requirements, modules, fees, and more. Take the next step by booking an open day to explore it for yourself.

Different course options

DATA SOURCE:
UNISTATS, UCAS
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Qualification

MArch - Master of Architecture

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Location

UCL East East Marshgate Campus

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Study mode

Full Time

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Start date

Sep 2027

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Duration

1 Year

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Course info

The Cinematic and Videogame Architecture MArch postgraduate degree offers students the opportunity to design innovative projects at the convergence of architecture, film and videogames. The Cinematic and Videogame Architecture MArch prepares students for the emerging futures of architectural design, developing skills also applicable to the film, videogame, and immersive environments industries. Supported by a world-leading team of tutors and visiting industry figures, students will learn innovative design techniques using film, animation and game engine software, becoming architectural storytellers and worldbuilders who address contemporary global challenges while forging new blueprints for the future. Students will develop their own creative practice through design projects and historical and theoretical essay writing, culminating in the production of a final project that demonstrates unique research methods through a film, game or interactive environment. Hosted by the Bartlett School of Architecture, the course draws upon the school’s established and internationally recognised expertise in teaching and its unique pedagogic and design research methods. This master’s degree is suitable for graduates and professionals from architecture, and other backgrounds including design, filmmaking, film studies, anthropology, geography, fine art, videogame design, graphic design, animation and computer-generated imagery design. Applicants should have an interest in studying the relationship between architecture, cinema and videogames, and show evidence of a strong record academically and/or in practice.

Modules

Modules (Year 1)
Advanced Cinematic and Videogame Architecture I - Core
Advanced Cinematic and Videogame Architecture II - Core
Cinematic and Videogame Skills I - Core
Cinematic and Videogame Skills II - Core
Critical Media Architecture - Core
History, Theory and Practice of Cinematic and Videogame Architecture - Core
Introduction to Cinematic and Videogame Architecture - Core
DATA SOURCE:
UCAS/IDP Connect
Tuition fees
Student living
£19,300 per year
Students from Domestic

A fee deposit will be charged at 2.5 percentof the first year fee.

DATA SOURCE:
UCAS / IDP Connect

Uni info

University College London (UCL) is consistently ranked among the top ten universities in the world, conducting leading r...

Student rating
(4.1)
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CUG ranking 13th
UCL (University College London)
Marshgate Building, 7 Sidings St, Stratford LondonLondonGreater LondonE20 3BSUnited Kingdom