menu icon
Coronavirus (COVID-19) Latest news

Key information

Qualification type

MSc - Master of Science

Subject areas

Computer Games Design Computer Programming Languages: R Computer Games Computer Appreciation / Introduction

Course type


Course Summary

This industry facing course has been developed to address the needs of the computer games sector, a continuously growing worldwide market, now larger than the film and music sectors combined. This course is accredited by Creative Skillset. We combine an emphasis on technical skills such as advanced programming, mathematics, AI, and graphics with a solid grounding in IP protection, entrepreneurship, business planning, teamwork and project management. You will be given the skills you need to build successful interactive experiences, whether you want to work at a start-up or as part of a large organisation.


This course is run by an experienced team of practitioners who have the knowledge and industry contacts to help you succeed in the computer games industry. As well as offering you the chance to do an internship as part of your course, we also host regular speakers and networking sessions.

Almost 100% of our graduates find work within four to five months of finishing the course. They now work for a number of major studios including Splash Damage, Ubisoft, SONY SCEE, Rebellion Studios, Mediatonic, Frontier, Supermassive and Roll7, as well as getting funded for startups such as Terrardhard. Find out what some of our alumni have to say about their time studying at Goldsmiths.

Different course options

Full time | Goldsmiths, University of London | 1 year | SEP

Study mode

Full time


1 year

Start date



Introduction to Unity, Physics 2D and Collisions, Game Logic, Character Controller, Physically Based Rendering, Animator and Animation, Linear Interpolation.

Tuition fees

UK fees
Course fees for UK / EU students

For this course (per year)


Average for all Postgrad courses (per year)


International fees
Course fees for non-UK / EU students

For this course (per year)


Average for all Postgrad courses (per year)


Entry requirements

Students should have (or expect to be awarded) an undergraduate degree of at least upper second class standard in computing, engineering or mathematical sciences, and an interest in - and capability for - working in interdisciplinary contexts. Students might also be considered if they aren’t a graduate or their degree is in an unrelated field, but have relevant commercial experience and can show that they have the ability to work at postgraduate level.