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MSc in Computer Science for Games Development

MSc in Computer Science for Games Development

Key information
DATA SOURCE : IDP Connect

Qualification type

MSc - Master of Science

Subject areas

Computer Games Computer Games Design

Course type

Taught

Course Summary

About the course

Games development is the fastest growing entertainment industry in the world. Our MSc gives you the highly specialised set of skills needed to stay at the forefront of this demanding and constantly evolving field. This course is accredited by Creative Skillset who is the industry skills body for the Creative Industries including games. It works with and for the Creative Industries to develop skills and talent, supporting productivity and employability.

Created with involvement from industry professionals, the course programme focuses on the technical aspects of game development and the underlying fundamentals of computer science. We cover a range of core concepts, including C++ programming, physics simulation, concurrency, advanced graphics, artificial intelligence, and game engine architecture. You will have use of our dedicated games development lab, equipped with the latest console development kits and top-spec PCs. You will also have access to HIVE — our multi-million pound virtual environment lab, which provides access to emerging and new technologies for computer interaction, data collection and visualisation.

The course begins in September each year and lasts twelve months. There are two trimesters of taught modules, followed by an individual dissertation project during the third trimester.

Studying Computer Science at Hull, you'll benefit from an excellent experience for students, with a supportive student community. We have an international reputation for our research activities, with a strong record of industrial and public grant funding. We are also affiliated with Microsoft’s DreamSpark programme, which allows you to access the latest Microsoft operating systems and development software for home use. Once registered with the University, you can download the software free of charge.

Future prospects

The MSc programme supports career development in a number of ways. These include a mix of modules focused on professional skills and a project involving group work, CV development and personal reflection. We have strong links with many of the UK's top game studios, including Electronic Arts, Sony and Microsoft, many of which recruit straight from our labs.

We also have a range of inspirational extra-curricular activities including the Three Thing Game, Imagine Cup Worldwide Software Development Challenge, Really Useful Seminars and Global Game Jam. They are designed to boost your CV and employability, and taking part costs very little.

Different course options

Study mode

Full time

Duration

1 year

Start date

28-SEP-20

Modules

Develop your understanding of distributed and concurrent game architectures. You'll explore concepts ranging from from high-level component-based architecture through to low-level networking and threading.

Tuition fees

UK fees
Course fees for UK / EU students

For this course (per year)

£8,800

Average for all Postgrad courses (per year)

£5,202

International fees
Course fees for non-UK / EU students

For this course (per year)

£17,200

Average for all Postgrad courses (per year)

£12,227

Entry requirements

A minimum 2:2 Bachelor Honours (or international equivalent) in Computer Science or Software Engineering with at least 40 credits (or equivalent) of a high-level objected oriented programming language such as Java, C++ or C#. You will be required to submit a personal statement as a part of your application which sets out the extent of your programming experience, stating languages used and levels of proficiency in each.