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PhD in Games Technologies
Queen's University Belfast

Student rating
(4.6)

Find out more about studying PhD in Games Technologies at Queen's University Belfast? We've gathered all the key details, entry requirements, modules, fees, and more. Take the next step by booking an open day to explore it for yourself.

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DATA SOURCE:
UNISTATS, UCAS
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Qualification

PhD/DPhil - Doctor of Philosophy

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Location

Queen's University Belfast

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Study mode

Full Time

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Start date

Dec 2027

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Duration

3 Year

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Course info

The PhD in Games Technologies is a research-intensive programme that combines independent doctoral research with structured training in advanced research methods and professional development. While the core of the programme is the student’s original research project, the following components support the programme:

1. Doctoral Research Project

Students will undertake a substantial, original research project in a chosen area of games technologies, supervised by academic experts from the Medialab and relevant faculties.

Research topics may include, but are not limited to:

• Immersive Technologies: Development and application of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) in areas such as simulation, training, and entertainment.

• Artificial Intelligence in Games: Machine learning for adaptive gameplay, intelligent agents, procedural content generation, and player modelling.

• Human-Computer Interaction (HCI): UX/UI design, accessibility in games, and inclusive game design for diverse audiences.

• Serious Games and Gamification: Game-based learning, health and therapeutic games, and gamification strategies for behavioural change.

• Digital Twins and Simulation: Use of game engines and real-time rendering for urban planning, engineering simulations, and digital twin environments.

• Virtual Production and Creative Media: Integration of game technologies in film, animation, and virtual production pipelines.

• Ludomusicology and Game Aesthetics: Exploration of sound, music, narrative, and visual design in interactive media.

• Socio-Cultural and Ethical Dimensions: Games and identity, representation, ethics in AI-driven games, and the politics of play.

• Emerging Technologies: Internet of Things (IoT), haptic feedback systems, motion capture, and cloud gaming infrastructures.

Tuition fees
Student living
£5,238 per year
Students from Domestic

DATA SOURCE:
UCAS / IDP Connect

Uni info

Queen's University Belfast is a globally recognised institution and a member of the prestigious Russell Group of UK rese...

Student rating
(4.6)
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CUG ranking 23rd
Queen's University Belfast
University RoadBelfastCounty AntrimBT7 1NNUnited Kingdom
Nearest train station:Balmoral  0.2 miles away
Nearest tube station:Chesham 100.6 miles away
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